Game Client Engineer
Responsibilities:
1. Develop core game client features and optimize performance.
2. Participate in technical design and implementation using Unity/Unreal Engine.
3. Collaborate with the team on gameplay system development and debugging.
Responsibilities:
1. Bachelor's degree or higher in Computer Science or related field.
2. 3+ years of game development experience, proficient in C#/C++ or Lua.
3. Familiarity with graphics rendering, physics engines or network synchronization preferred.